Brawl - Diddy Kong - Action - 0xa8

Entry Script (Common)

  1. Subroutine(0x1bb0c)
  2. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20009 })] }
  3. Case(24)
  4. Subroutine(0x1b27c)
  5. Case(44)
  6. Subroutine(0x1b09c)
  7. Case(61)
  8. Subroutine(0x1b534)
  9. Case(13)
  10. Subroutine(0x1b9a4)
  11. EndSwitch

Exit Script (Common)